DungeonMorphs are connectable dungeon, cavern, city, & village maps on 1" dice, 2.5" cards, 6" or 10" tiles, fonts, and two book of encounter ideas (like a book of one-page dungeons). Usually each design has two corridors or roads that can line up to any adjacent map in the series--but there are some special cases like designs intended to be dungeon entrances. The dice were originally white with black ink--a few of those sets are now sold out. Now each of our sets has a different color scheme.
The original dice sets are the Adventurer, Explorer, & Spellunker dungeon and cavern sets. They had five dice each. These are also combined into one deck of 90 2.5" square cards.
Then came our Cities, Ruined Cities, and Villages dice sets, also five dice each. These are also combined into a deck of 90 2.5" square cards and a deck of 45 6" square cards.
Next were more dungeon and cavern sets: Delver, Voyager, & Trailblazer. They were six dice each thanks to Kickstarter stretch goals, but note the Voyager set has one die that is a duplicate from any of our dungeon or cavern sets. These were combined into 102 2.5" square cards, as well as 51 10" square battlemat tiles, and a book with multiple possible encounter ideas for each design.
Finally our latest three sets: Crypts, Lairs, & Sewers where each set is eight dice thanks to some Kickstarter stretch goals. The 2.5" cards and 10" battlemat tiles are 72 cards. The book has 217 8.5"x11" pages where each design is gets a page of ideas plus we have a framework and scenarios for using DungeonMorphs in a solo or co-op way (no dedicated DM) with any RPG rule set.
You don't need the dice, cards, book, tiles, & font... use whichever you think are most fun or best work with the way you game! Get more general info, or click the products below for more about each item.