Sidequest Decks: High Seas, Pirates, & Ports
Need sea-faring, pirate, or port adventure ideas for a one-shot or to build a campaign? Use our Sidequest Decks: High Seas, Pirates, & Ports. Each card is a dynamic adventure!
Whether your campaign is classic fantasy or set in the swashbuckling era, these adventure outlines are easy to adapt to your setting.
How to use them: Draw a card for an adventure outline. It includes backstory, ways to get the PCs involved, encounter possibilities, and follow-up ideas. The other side is the most important map for that adventure. Use maps from other cards as needed.
Sidequest Decks are perfect for stocking a hex crawl or developing a side trek on the fly. You may even chain several together for an entire campaign!
Note: The PDF is set up to be printed duplex (two-sided), 4 cards per page. So the upper right card on the front side of each page matches up to the upper left card on the back side. There are also white marks near the corners of each card which are guides to use when cutting the cards. This extra area (1/8") on the edge of each card is called a "bleed" which is intended to be cut away. It allows a card to still look good even if the cut isn't perfect or if the front and back prints aren't perfectly aligned.